Week 4 · September 17 · 50 minutes left
Devices closed. Lids down. Paper and pencil out. The computer does not get a say for the first ten minutes.
When you see this green tag, it is graded work.
It is due at the end of the semester, so it gets filed in your class folder. Folders stay here on the cart. Nothing graded goes home. Today there are three.
48 left · Before you draw · The game you lock in today has to fit
Set apart
Picked out from everything else, for a purpose.
sort · choose · protect · keep out
Made clean
Something was ruined, and you bring it back.
clean · repair · restore · rescue
Given a purpose
An ordinary thing gets a new job it was never built for.
build · deliver · rebuild · re-use
Being made
Slow change, and only if you keep coming back.
grow · tend · return · keep
Everyone: one lens, and why.
The one you picked in Week 2, or a better one. It goes on your pitch card today, with one sentence saying why it fits your game.
Grades 6–12: and your verse.
One verse, found by you. It does not have to appear in the game. It has to shape it. The reference goes on your card today.
Your game fits the theme. You chose a lens and can explain it. Grades 6–12: you chose a verse.
How you read the theme, which lens you picked, and which verse you chose are yours. Nobody grades those. There is no wrong one.
48 left · On paper, ten minutes
Where the player starts
Where they are going
What is in the way
Your sketch. Name and date on it. File it in your class folder.
It is the proof that the idea was yours before the computer touched it. No sketch, no proof.
What your page needs
Label those three things on your map, in words. Anyone should be able to read your page without you there.
38 left · Spark Break
36 left · One sentence each, around the room
Your pitch card. This sentence is your final project game.
Name on it, filed in your class folder. It is the game you build from now until December, and the start of your showcase pitch.
Example card
NAMEYour name · 9/17
PITCHYou are a lighthouse keeper who has to relight every lamp before the fog rolls in.
CORE MECHANICClimb.
LENS, AND WHYMade clean, because the lamps went dark and the keeper brings the light back.
VERSE · GRADES 6–12Psalm 119:105
Name, one sentence, one word, your lens and why, and your verse if you are in grades 6–12. This one is taken. Yours is about your game.
Key words
36 left · Six jobs in every game studio
Designer
Decides what the game is: the rules, the goal, what the player does.
Artist
Decides how it looks: characters, backgrounds, colors, screens.
Sound
Decides how it sounds: effects, music, the noise that says “that worked.”
Builder
Makes it work: the if-this-then-that rules inside the engine.
Producer
Keeps it finishable: what is in, what is cut, what comes next.
Writer
Decides what it says: the title, the story, every word the player reads.
36 left · After your pitch, two more sentences
“I’m strongest as the ______.”
“The AI assists me with ______.”
Building with a partner? One account holds the project. Each of you still keeps your own sketch, your own card, and your own log.
30 left · Studio · Devices open
Ask, look, fix the ask, ask again. Keep the paper next to the screen the whole time.
Key word
18 left · Paper in one hand. Look at the screen.
Missing
What’s on my paper that isn’t on the screen?
Leftover
What’s on the screen that was never on my paper?
Key word
18 left · Before studio ends
Fixing means building it or deleting it. Keeping a leftover on purpose counts – if you say so out loud.
6 left · Check
Did it do what you asked?
Show me on your sketch, not on the screen.
Did it hand you something wrong?
Write it down. That page is going to matter.
What do I do first next week?
One line, on your Spark List.
AI Failure Log, entry one. Everyone needs three by December.
Four lines every time. A leftover counts. File it in your class folder.
Example entry
9/17 · I ASKED“One exit door on the right side of the level.”
IT GAVE METhree doors and a moving platform.
WHAT WAS WRONGTwo doors and the platform were never on my paper.
WHAT I DIDDeleted two doors. Kept the platform on purpose, because it makes the jump harder.
Write what really happened on your screen today, not this. Grades 3–5: two lines are enough. It gave me and what I really wanted.
0 left · Next week
From next week, every studio minute goes into your final project.
That is the game on your card, in the project you opened today. And you sign up for what you are personally on the hook for. Come with an opinion about that.
Sketch, pitch card, and log entry are filed in your class folder, and your folder is back on the cart.
Your project is saved with a name you will recognize next week.