Week 16 · December 10 · 50 minutes left
This is the last day you build. Next week you show it.
47 left · What real studios do
Two lists. What went right. What went wrong. About games people really played.
Key word
47 left · The rule that does the work
I mean that literally. A true story about something that went wrong, and what you learned, is the best thing you will write all semester.
47 left · What you will write
What went right
5
For each one: what happened, and what you would do differently.
⭐ What went wrong
5
For each one: what happened, and what you would do differently.
42 left · Spark Break · the last one
40 left · Studio · final build
40 left · Studio
At 15 left, building stops and everyone writes.
15 left · The look-back, written
Your look-back. Name and date on it. File it in your class folder.
It is a Foundation spec, F4. Nobody grades whether your game was good. We grade whether you can tell the truth about how it got made.
Example, grade 7 · the lighthouse game
RIGHTI drew the map on paper first, so I always knew where every lamp went. Differently: nothing. I would do it again.
WRONGI asked the AI to make the fog come in faster each level. It said it was done. The fog only sped up on level 1, and I did not find out for a week. Differently: press Preview right after every AI change, before I ask for the next one.
WRONGAfter the freeze I tried to add a boat. My restart button stopped working. Differently: put the boat on my cut list and keep what already works.
Write your own game’s story, not this one. Real and specific beats long.
15 left · Stuck on what to write?
What is one thing you would do differently if you started over?
2 left · The last Spec Check
Key word
2 left · What counts
You were not collecting badges. You were keeping promises. Keeping every one you made beats a long list with broken ones in it.
Look-back and My Game Contract filed in your class folder, and the folder back on the cart.
Got a bad answer from the AI today? That is a Failure Log entry. It goes in the folder too.
0 left · December 17
Part 1 · about a minute
Your game: what it’s called, what kind of game, what’s fun, one thing you’re proud of.
⭐ Part 2 · the one they remember
One honest story about something that went wrong, and what you did about it.