Games We Made

Student Showcase · December 17 · 50 minutes left

  1. Spark
  2. Pre-production
  3. Production
  4. Playtest
  5. Polish
  6. Ship
  7. Launch today

Every game here was made by a student.

Making Games in the Age of AI · Fall 2026. Built over one semester, fifty minutes a week, with an AI assistant they were taught to check.

AI is your assistant, not your author. You decide.

45 left · Welcome

The games are how they learned. The real subject was working with an AI, and catching it when it is confidently wrong.

Don’t tell me it works. Show me.

That sentence is how every student here checked the AI’s work, and their own.

45 left · This semester’s theme

Sanctified: set apart, made clean, and given a purpose.

Set apart

Picked out from everything else, for a purpose.

sort · choose · protect · keep out

Made clean

Something was ruined, and you bring it back.

clean · repair · restore · rescue

Given a purpose

An ordinary thing gets a new job it was never built for.

build · deliver · rebuild · re-use

Being made

Slow change, and only if you keep coming back.

grow · tend · return · keep

Every student chose one of these four ways into the theme. Grades 6–12 also chose a verse to shape their game. Ask which, and why.

42 left · The pitches

Every pitch has two parts.

Part 1 · the game

What it’s called, what kind of game it is, what’s fun about it, and one thing they’re proud of.

⭐ Part 2 · the honest story

Something that went wrong, and what they did about it.

Listen for the second part. It is the one they worked hardest to be able to say.

8 left · Play the games

Go play.

No log-in. No download. Each game opens from a link.
Ask the person who made it: what went wrong, and what did you do about it?

8 left · What was graded

Nobody’s grade depends on how good their game is.

Students were graded on the habits that made it.

A finished game, shipped to a link A bug log A cut list An AI Failure Log A written look-back Today’s pitch

The AI Failure Log is where each student wrote down the times the AI told them something wrong. Want to know what they actually learned? Ask to see theirs.

2 left · Thank you

Thank you for coming.

Scope small, finish strong.

Every game you saw today is finished. That was the hardest part.