Notes

Notes and devlogs

Short posts about what I'm building and what I learned along the way.

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Case study: token efficiency gains of a hub and spoke agent team

Two teams of AI agents, two weeks of real session logs. One settings change made the average reply about 40% cheaper, and the teams spent the saving on more replies, not a smaller bill.

Oct 16, 2026 · 12 min read · ai · game development · process

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Interviewing my two AI producers

Two Claude sessions have each run a team of AI agents for me, on two different games. I asked them both the same nine questions about what it's like to work with me.

Oct 15, 2026 · 11 min read · ai · game development · process

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Claude and ffmpeg as a video editor

A coding agent can't watch a video, but it can look at stills. Give it ffmpeg and a shot list in a text file, and it will cut a trailer. The commands, the file, and a prompt to paste.

Oct 9, 2026 · 3 min read · ai · video · tools

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From scribble to island

My toddler drew loops on notebook paper. Five steps later he was riding a dinosaur round them. Each step kept the one before it as its reference, which is why the island is still his.

Oct 8, 2026 · 4 min read · ai · game development · family

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Agentic hub and spoke

Nine AI agents with clear roles were not a team. One producer agent with permission to delegate made them one. What worked, what broke, and what I don't know yet.

Oct 4, 2026 · 5 min read · ai · game development · process

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From neon to starlight

Electrons can only hold certain energies around an atom. That one rule lays out the periodic table, colours a neon sign and tells us what a star is made of.

Oct 3, 2026 · 4 min read · science · chemistry · lab

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Sandpaper and the mansion

AI coding agents are an idea from 1969 that arrived fifty years late. What developers are resisting isn't the tech. It's the rate of change.

Sep 29, 2026 · 4 min read · ai · programming · history

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