Classes · Fall 2026

Making games in the age of AI

Students become game designers who build real, playable video games using GDevelop and AI as a creative partner. No prior coding required.

Download all course documents 20 PDFs · ZIP · 2.3 MB

Each week

  1. Week 1 · Aug 27

    Kickoff

  2. Week 2 · Sep 3

    Be the Machine

  3. Week 3 · Sep 10

    Wreck It, Bring It Back

  4. Week 4 · Sep 17

    Paper Before Pixels

  5. Week 5 · Sep 24

    Don’t Tell Me, Show Me

  6. Week 6 · Oct 1

    Always, Never, Not Sure

  7. Week 7 · Oct 8

    The Mark You Can’t Erase

  8. Week 9 · Oct 22

    Make It Be Wrong

  9. Week 10 · Oct 29

    Teach, Then Test

  10. Week 11 · Nov 5

    What Makes No Sound

  11. Week 12 · Nov 12

    Room screen posted after class

  12. Week 13 · Nov 19

    Decide, Then Lock

  13. Week 15 · Dec 3

    The First Ten Seconds

  14. Week 16 · Dec 10

    Wrong Is Worth More

  15. Week 17 · Dec 17

    Games We Made

Room screens are the slides from class. Use the arrow keys to move between them. Print handouts on letter paper at full size, one per student, with two-page handouts double-sided. A class copy is one per class. A substitute guide is for the teacher covering that day.